OboGames

Playable. Refresh wipes the walk.

Gather

What
Third-person woods. Walk, chop, mine, stash a chest.
How you play
WASD walk. Mouse look. Hold F on a node. 1–8 tools. I bag. M map.
What is new
Guest only. Spaced trees. Fog uses cheap cards, not a full far mesh.
Status
Playable. Refresh wipes the walk.
More — design fields
  1. Pitch

    Seeded top-down farm. Click a node. One drone loops one resource. The hook is handing the work off.

  2. Fantasy

    A keeper who starts a loop and watches the count rise.

  3. Pillars

    Hand-off. Seeded field. One resource at a time.

  4. Core loop

    Click node → haul → assign drone → watch the count → roll a new seed.

  5. Session

    Three to eight minutes. Desk first. Phone still works.

  6. Look

    Top-down low-poly 3D. Chunky mass. Stand-in meshes until a sheet locks.

  7. Tone

    Quiet industry. Void HUD. No grind voice.

  8. Verbs

    Click. Assign one drone. Set seed. Twist density, relief, mix.

  9. Fail / extract

    No fail yet. Reset is a new world. Spend / extract is later.

  10. MVP slice

    Live. One field, four node types, one drone, seed plus three dials.

  11. Out of scope

    No belts. No combat. No second building. No accounts.

  12. Steal

    Satisfactory: one worker that loops, then more.

  13. Leave

    Their planet, belts, and brand.