Playable camp. Capability probe, not a city.
Builder
- What
- Isometric camp bench. Place one hall. Crew hauls four counts.
- How you play
- Drag to pan. Click to place the hall. Seed dials reroll the map.
- What is new
- One building. No combat.
- Status
- Playable camp. Capability probe, not a city.
More — design fields
Pitch
Seeded isometric camp. Place one hall. Crew hauls wood, stone, ore, food. No combat.
Fantasy
A camp that answers when you put one thing down.
Pillars
Place. Haul. Camera out of the way.
Core loop
Pan → place hall → crew hauls → counts move → new seed.
Session
Five to ten minutes. Desk.
Look
Chunky isometric. Hall and haulers first.
Tone
Quiet camp. No army banner.
Verbs
Pan. Place one hall. Reset seed. Same dials as Gather.
Fail / extract
No fail. No raid. Counts have no sink yet.
MVP slice
Live. One hall, four resources, seeded tiles that drop out.
Out of scope
No second building. No combat. No city sim. No parks.
Steal
AoE / RCT camera. Islanders: place one thing, the map answers.
Leave
Armies, parks, paint-the-town toys.