OboGames

Playable. Designer desk is later.

Token Junkies

What
Third-person industrial garden. Dash, wall run, interruptible grapple. Tokens feed charging docks. Walk the well to the next seeded map.
How you play
WASD move. Mouse look. Space jump / double jump. Shift dash. C pound. Hold RMB or Q to grapple — any other legal action cancels. F charges a dock. Esc releases the mouse. Pound skips the drop-in.
What is new
Three named maps, new layout each seed. Guest only. Refresh wipes the line. No login.
Status
Playable. Designer desk is later.
More — design fields
  1. Pitch

    Third-person parkour through rusted gantries in wet greenery. Dash, wall run, interruptible grapple. Tokens feed charging docks. A standing well walks you to the next seeded map.

  2. Fantasy

    A charge-pack bot who banks junk cells into docks that should not still be on.

  3. Pillars

    Cancel any legal move. Instant ground input. Three seeded maps. Tokens are the gatherable.

  4. Core loop

    Drop in → run → grab cells → charge a dock → walk the well → next map.

  5. Session

    A short line. Perfect clear around two minutes. Desk first.

  6. Look

    Night industrial garden 3D. Teal rim. Magenta wells. Industrial biped, no face.

  7. Tone

    Fast. Cyberpunk grunge with nature mixed in. No brand on the docks.

  8. Verbs

    WASD. Jump. Dash. Pound. Grapple. Charge. Walk the well.

  9. Fail / extract

    Fall respawns at the last charging dock. Energy stays. Refresh wipes.

  10. MVP slice

    Live. Three seeded maps, charging docks, standing well, guest only.

  11. Out of scope

    No login. No designer desk this pass. No NVIDIA name or mark.

  12. Steal

    Anime parkour cancel windows. A charging dock as a score sink. A well as a map gate.

  13. Leave

    Other studios' cities, sky gates, and grappling toys. Their logos.